Smol update


The jump attack for the slime works as intended now, next I want to give it the ability to jump regular, so it can clear obstacles, it's technically half done, just this one is not an attack.

Also made this little dizzy animation, for when you deplete an enemy's hp (wolfie has his sleepy one, maybe I'll make every enemy have its own), so it's like you shoot them, you stun them, and then you capture them.

That's all for now.

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(+2)

that's a cute little face on the slime

I like the funny slime