Road Map
"From the blog..."
I'm working on the submit system. Right now I'm still on the fence on whether or not to keep the downed state, since the enemies most enemies attack on melee range, so when they knock chibi down, there's really not time to fill the bar and get up, so it kinda is an necessary step. I felt that way in the original too. I'll leave it for now, but if I don't find a good excuse for it, it's gone.
So right now the submit only affects the grabbing and snuggling states; I made a nice pink flash screen effect and a text notification on corruption gained. I'm also playing with audio effects to have a moan with echo at the moment of submission, and also would liek one for when Will (Hp) reaches 0.
As of right now, to escape, you wiggle left/right, and to submit, you press Up/Down, but I think I might simplify this and just making it mashing Left to escape and Right to submit, since the new escape bar is oriented that way. Next order of business is what submitting actually does, both in regards to impact to the game state, and the motivation; because I don't want it to be just for thristy bois, it has to have some reason to be.
Probbly no one remembers, but waaay back in the day, there was this poor fella that was making a RE hentai game, called RE Progeny (the link to it still works), he actually made me the title screen song for the flash game, but I digress. In that game, there's a stamina system in place in order to escape zombie grabs, so if you don't manage it properly, you might get into an unscapable grab, for those cases, there's a submit option, wichi saves hp, in exchange for gaining corruption and virus infection. So the submission actually has gameplay value instead of just giving access to more slutty dialogue.
That's what I want, the submission giving you something in exchange of something else; I just need to think of something that makes sense and is not so cookie cut as just mitigating dmg. I think my idea of having a dark path where you defeat enemies by sexing them is too soon to try in this chibi one, I'll save that for the remake; I'm still debating on the whole arousal bar and the horny status, I still don't know what I want to happen when chbi gets max corruption.
I removed the auto masturbation when horny, was causing too many animation glitches, and I never really liked it anyway, even if you know why it's happenning, it's never a good feel when the game takes control away from you "out of the blue", so that will be manual going forward, I'm thinking for startes it will serve to lower the arousal bar without gaining corruption, or restoring hp at the expense of gaining a bit of corruption; of course, there's no need to have the masturbation be a trade off, but that sort of thing always adds a lil'bit of deep or strategy, I always liked how in Super Metroid you lose energy when doing a shinespark, it was a nice little immersion thing, sadly it never actually comes into play, save for being a hindrance in low% speed runs, so I get why they took it out in the next games, but a nice tough nonetheless.
Also working on the "happy" state for the enemies, I... Actually don't remember if I added that to the original, that after sex the enemy stays there, laying satisfied, allowing you to get away, but if I didn't, I will now, chibi will also stay in the ground a bit after sex, but only if the animationplayed all the way of course, no sense on it happenning if you wiggle out.
There's a lot more work in store, but I won't bore you with the details. As for the next build, I want to have the submit mechanic done, and the enemies to have more behaviors, there still will be the same 2, but there's gonna be more interaction with them, and hopefully it will be more interesting.
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Get SpacEscape -Chibi Edition-
SpacEscape -Chibi Edition-
A spin off the original game to practice Godot
Status | In development |
Author | urielmanx7 |
Genre | Platformer, Action, Adventure |
Tags | 2D, Adult, Cute, Erotic, Female Protagonist, Furry, Short |
Languages | English |
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- asdfDec 25, 2023
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Comments
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You've got a good approach to these updates, clearly, with how you prefer to tie concepts to gameplay directly. That's something I think you should make a rule, if anything, because a cohesive game is better than not cohesive. My two cents is to make the mechanics tied to these concepts reflect what kind of mindset you have to be in to perform them, and what that would really do to a person. Corruption of Champions does this well with their corruption meter, which makes you sluttier the higher it is, and is gained from doing slutty things, meanwhile keeping it low keeps your mind clear and focused.
Just to throw out a vote:
- I don't care about the downed state either. Found it kind of annoying actually.
Also your putting out versions so fast that it gives almost no time for bug reports. You must be really passionate about your work. Thanks for keeping us up to date and informed!